![]() ![]() This experience gives us an understanding of material and content that is deep and flexible (Aldrich, 2004). In this way players can learn in motion, thus simulating the dynamic processes of social systems. When learning with a simulation, the player can experience a narrative that is systemically linked, and can experience how making one choice will effect another. It affords us a safe, risk-reduced environment to model natural systems for research, training and education.Įducational simulations have four general objectives (Paul, Eldabi, Kuljis, 2003). Stated in another way, ARGs are games that players play to get more out of real life, as opposed to playing to escape real life (McGonigal, 2011, p. Modern browsers will remove support for Flash in December of 2020.īy using this website, you consent to the Privacy Policy and Cookie Policy. I was down to one family member, one shed, $33, and a chicken.The game also has some humorous elements, such as raising elephants for livestock, so dont take everything too seriously. I made it to the 19 th year through this reasoning, but things certainly looked dismal. My reasoning was that once I was down to either crops or livestock, I would be down to nothing if weather or thieves took one or the other. The labor percentage was huge with only a family of 4, so as family members began dying, I thought I really needed to buy a plow, but could never afford it and maintain the crop/livestock mix. I thought that might bring problems later with drug cartels. ![]() I refused a salesman who wanted me to grow poppy plants for $25. Of course, I couldn’t add the family members back after they died of diseases. My chickens and shovel were stolen, but I managed to make enough to add them back for most of the 18 years. I studied the stats after every year and because of the fluctuation in prices for crops and livestock it was difficult to choose a plan of action for the next year. Of course I never had over 3 chickens and a pig. I continued to grow a mix of cotton, wheat, and sometimes corn and always maintained livestock. After losing back down to $50 because the global market did my crops in that year…I decided to risk it and grow cotton and peanuts to make enough money to buy a shed and livestock. Wheat and corn were the cheapest to begin with so I managed to make enough the next year to buy a shovel and to include cotton in the crop mix. ![]() ![]() In the beginning, with only $50 I decided to vary my crops. After a few years in this game, it becomes very clear that it’s all about survival. This was probably the most depressing game I’ve ever played, but I actually enjoyed trying to survive the simulation. ![]()
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